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3dsmax interior
3dsmax interior







3dsmax interior

There is some noise in the image, but overall the result is good. Render time increases because V-Ray now goes through each material in the scene and samples it. Leave the Noise threshold value to 0.01 here in order to preview the scene. Turn the Override mtl option in the Global switches rollout off. Be cautious with the amount of zeros after the point in the Noise threshold value!Ĥ.1. Now, let's start with a high value for the Noise Threshold, something like 0.1.Īs a rule of thumb, decreasing the Noise threshold in half results in doubled render time. This way V-Ray will continue rendering until either the Noise threshold is reached or until the Max.

3dsmax interior

For starters, set the Render time (min) to 0.0, that is, no limit in time. Let's also explore the balance between noise and render time. Make the Diffuse color of the material RGB (200, 200, 200).Ģ.3. Go to the Material Editor and put the default VRayMtl in one of the slots (it shows up as being used in the "Environment" in the Material/Maps browser).

3dsmax interior

In this case, you can make the override material brighter. Once the materials are applied to the scene, it will brighten it up considerably.Ģ.2. However, this will make the directly lit areas of the image, like the patch of sunlight, too bright, while indirectly lit regions will remain relatively dark. One is to increase the power of the lights. Since the scene looks too dark, let's brighten it a bit.









3dsmax interior